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The Job queue (Foundry → Jobs in the dashboard) is the live view of every object-training job for your organization. Each row is a request to build a trackable object, created when someone enables tracking on an object, and the queue shows where that request is in its lifecycle.
Foundry is available to select customers only, and the Job queue is visible to members with the Foundry Manager role. Contact us to request access.

Job lifecycle

Every job carries a status. As a runner picks up the work and trains the reference object, the status advances: A job that was claimed but stopped reporting progress (for example, if a runner lost power mid-training) is automatically requeued so another runner can pick it up.

What each job shows

Selecting a job opens its detail panel, which includes:
  • The object being trained, with its thumbnail
  • The view mode and training mode the request was submitted with
  • Any objects to avoid that were selected to reduce false matches
  • Live progress and the runner currently handling it, while in progress

Training parameters

These are chosen when tracking is enabled on an object and describe how the object is handled in the real world, which helps produce an accurate reference object: View mode Training mode See Tracking settings for full guidance on choosing these.

Managing a job

From the queue you can act on jobs that need attention:
  • Requeue a failed job to try training again.
  • Reject a job that’s no longer needed so it stops occupying the queue.
Because jobs are long-running, the queue is designed to be checked in on rather than watched. Enable notifications on a runner if you want to be told when its jobs finish.