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Object tracking lets Holos Capture recognize and follow specific real-world objects during a session, recording their position over time alongside the other modalities.

How it works

Objects are linked to a skill in the dashboard. When you start a session under that skill, the app prepares each linked object and tracks its position in real time throughout the recording. Objects are linked to Skills, not individual captures. When a session is started under a skill, the app automatically prepares all objects associated with that skill.

Setting up tracked objects

Tracked objects are managed in the Holos web dashboard, not in the Capture app itself.
  1. Go to Skills in the Holos dashboard
  2. Open the skill you want to configure
  3. Under Tracked objects, click Add object
  4. Select an object from the object library, or upload a new one
  5. If the object isn’t yet trackable, a processing request is filed automatically. The Holos team will process it and notify you when it’s ready
Once objects are linked to a skill and their reference files are ready, they’ll appear automatically the next time you start a capture under that skill.

Object library

The Holos platform includes a library of CC0 objects and supports org-private uploads. Admins and managers can upload GLB, OBJ, FBX, or USDZ models via Objects in the dashboard.
Uploading objects requires admin or manager access.
Uploaded models are automatically converted to the formats needed for web preview and AR tracking.

During a session

When a tracked object is recognized:
  • A highlight appears around it in your view
  • Its position is recorded each frame for the duration of the session
If an object goes out of frame or is briefly occluded, the app will re-acquire it when it reappears. Tracking gaps are recorded as-is.